Arias in flight

This is one of the sequences I'm working on for the Republic. More of a concept than an actual frame, it was meant to showcase Arias dodging rapid enemy fire as she falls through the sky.




Studies

Here are some very old studies that I don't think I've posted online. In retrospect, it's interesting looking back on my method when I used to focus on painting a lot more. Since the Republic project is all in line and flat colour, seeing this kind of made me miss doing these studies as I learned a great deal from them. I'm excited to get to my milestone for this project so I can start working on some illustrations I have in mind! 

Back to the grind...












Animaws



Bangalangalanga

A sketch from a while back...a taste of what's to come.

SOOOO EXCIITIIINNGGG!!!!! :O:O:O




Fucking Epic

A farewell gift to my friends at the Embassy Visual Effects.

I would have finished it, but I felt it would be too much out of my character.


SSX: Characters

Some characters I worked on with Daryl Mandryk, Chris Bourassa and Charles Guan for the new SSX game. Looks really awesome to play! :D








Ninja Turtles: Raphael

A personal project :)

Stricken with grief and rage at the untimely death of Splinter, Raphael seeks solitude in the deep sewers of New York City, neglecting any contact with his brothers. To keep his skills sharp and earn somewhat of a living, he engages in dangerous, high stake mutant street brawls. The self-destructive nature of his current living state has pushed him to the brink of insanity.

Fighting style: Boxing, Karate, Krav Maga.